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Breakpoint.h File Reference
#include <memory>
#include <string>
#include <unordered_set>
#include <vector>
#include "lldb/Breakpoint/BreakpointID.h"
#include "lldb/Breakpoint/BreakpointLocationCollection.h"
#include "lldb/Breakpoint/BreakpointLocationList.h"
#include "lldb/Breakpoint/BreakpointName.h"
#include "lldb/Breakpoint/BreakpointOptions.h"
#include "lldb/Breakpoint/Stoppoint.h"
#include "lldb/Core/SearchFilter.h"
#include "lldb/Utility/Event.h"
#include "lldb/Utility/StringList.h"
#include "lldb/Utility/StructuredData.h"
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Classes

class  lldb_private::Breakpoint
 General Outline: A breakpoint has four main parts, a filter, a resolver, the list of breakpoint locations that have been determined for the filter/resolver pair, and finally a set of options for the breakpoint. More...
 
class  lldb_private::Breakpoint::BreakpointEventData
 
class  lldb_private::Breakpoint::BreakpointPrecondition
 

Namespaces

 lldb_private
 Enumerations for broadcasting.