LLDB mainline
StackFrameList.cpp
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1//===-- StackFrameList.cpp ------------------------------------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
12#include "lldb/Core/Debugger.h"
15#include "lldb/Symbol/Block.h"
17#include "lldb/Symbol/Symbol.h"
18#include "lldb/Target/Process.h"
24#include "lldb/Target/Target.h"
25#include "lldb/Target/Thread.h"
26#include "lldb/Target/Unwind.h"
28#include "lldb/Utility/Log.h"
29#include "llvm/ADT/ScopeExit.h"
30#include "llvm/ADT/SmallPtrSet.h"
31#include "llvm/Support/ConvertUTF.h"
32
33#include <memory>
34
35//#define DEBUG_STACK_FRAMES 1
36
37using namespace lldb;
38using namespace lldb_private;
39
40// StackFrameList constructor
42 const lldb::StackFrameListSP &prev_frames_sp,
43 bool show_inline_frames,
44 lldb::frame_list_id_t provider_id)
45 : m_thread(thread), m_prev_frames_sp(prev_frames_sp), m_frames(),
49 m_show_inlined_frames(show_inline_frames), m_identifier(provider_id) {
50 if (prev_frames_sp) {
51 m_current_inlined_depth = prev_frames_sp->m_current_inlined_depth;
52 m_current_inlined_pc = prev_frames_sp->m_current_inlined_pc;
53 }
54}
55
57 // Call clear since this takes a lock and clears the stack frame list in case
58 // another thread is currently using this stack frame list
59 Clear();
60}
61
63 Thread &thread, lldb::StackFrameListSP input_frames,
64 const lldb::StackFrameListSP &prev_frames_sp, bool show_inline_frames,
65 lldb::SyntheticFrameProviderSP provider_sp, uint64_t provider_id)
66 : StackFrameList(thread, prev_frames_sp, show_inline_frames, provider_id),
67 m_input_frames(std::move(input_frames)),
68 m_provider(std::move(provider_sp)) {}
69
71 uint32_t end_idx, InterruptionControl allow_interrupt) {
72
73 size_t num_synthetic_frames = 0;
74 // Use the provider to generate frames lazily.
75 if (m_provider) {
76 // Keep fetching until we reach end_idx or the provider returns an error.
77 for (uint32_t idx = m_frames.size(); idx <= end_idx; idx++) {
78 if (allow_interrupt &&
79 m_thread.GetProcess()->GetTarget().GetDebugger().InterruptRequested())
80 return true;
81
82 // Ensure the provider sees its parent StackFrameList, not the
83 // synthetic list being constructed. In a chain A->B->C, provider C
84 // must consult B's output - using its own list would be nonsensical.
85 // This also applies when the provider runs commands or expressions:
86 // any path that fetches a StackFrameList should transparently get the
87 // parent list. As a side benefit, this avoids circular re-entrancy and
88 // deadlocks on the private state thread.
89 m_thread.PushProviderFrameList(m_input_frames);
90 auto clear_active_frames =
91 llvm::scope_exit([&]() { m_thread.PopProviderFrameList(); });
92 auto frame_or_err = m_provider->GetFrameAtIndex(idx);
93
94 if (!frame_or_err) {
95 // Provider returned error - we've reached the end.
96 LLDB_LOG_ERROR(GetLog(LLDBLog::Thread), frame_or_err.takeError(),
97 "Frame provider reached end at index {0}: {1}", idx);
99 break;
100 }
101 StackFrameSP frame_sp = *frame_or_err;
102 if (frame_sp->IsSynthetic())
103 frame_sp->GetStackID().SetCFA(num_synthetic_frames++,
104 GetThread().GetProcess().get());
105 // Set the frame list weak pointer so ExecutionContextRef can resolve
106 // the frame without calling Thread::GetStackFrameList().
107 frame_sp->m_frame_list_id = GetIdentifier();
108 m_frames.push_back(frame_sp);
109 }
110
111 return false; // Not interrupted.
112 }
113
114 // If no provider, fall back to the base implementation.
115 return StackFrameList::FetchFramesUpTo(end_idx, allow_interrupt);
116}
117
119 uint32_t cur_inlined_depth = GetCurrentInlinedDepth();
120 if (cur_inlined_depth == UINT32_MAX) {
122 }
123}
124
126 std::lock_guard<std::mutex> guard(m_inlined_depth_mutex);
128 lldb::addr_t cur_pc = m_thread.GetRegisterContext()->GetPC();
129 if (cur_pc != m_current_inlined_pc) {
134 "GetCurrentInlinedDepth: invalidating current inlined depth.\n");
135 }
137 } else {
138 return UINT32_MAX;
139 }
140}
141
144 return;
145
146 StopInfoSP stop_info_sp = m_thread.GetStopInfo();
147 if (!stop_info_sp)
148 return;
149
150 bool inlined = true;
151 auto inline_depth = stop_info_sp->GetSuggestedStackFrameIndex(inlined);
152 // We're only adjusting the inlined stack here.
153 Log *log = GetLog(LLDBLog::Step);
154 if (inline_depth) {
155 std::lock_guard<std::mutex> guard(m_inlined_depth_mutex);
156 m_current_inlined_depth = *inline_depth;
157 m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC();
158
160 "ResetCurrentInlinedDepth: setting inlined "
161 "depth: %d 0x%" PRIx64 ".\n",
163 } else {
164 std::lock_guard<std::mutex> guard(m_inlined_depth_mutex);
168 log, "ResetCurrentInlinedDepth: Invalidating current inlined depth.\n");
169 }
170}
171
174 uint32_t current_inlined_depth = GetCurrentInlinedDepth();
175 if (current_inlined_depth != UINT32_MAX) {
176 if (current_inlined_depth > 0) {
177 std::lock_guard<std::mutex> guard(m_inlined_depth_mutex);
179 return true;
180 }
181 }
182 }
183 return false;
184}
185
187 std::lock_guard<std::mutex> guard(m_inlined_depth_mutex);
188 m_current_inlined_depth = new_depth;
189 if (new_depth == UINT32_MAX)
191 else
192 m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC();
193}
194
196 std::shared_lock<std::shared_mutex> guard(m_list_mutex);
197 return GetAllFramesFetched();
198}
199
200/// A sequence of calls that comprise some portion of a backtrace. Each frame
201/// is represented as a pair of a callee (Function *) and an address within the
202/// callee.
208using CallSequence = std::vector<CallDescriptor>;
209
210/// Find the unique path through the call graph from \p begin (with return PC
211/// \p return_pc) to \p end. On success this path is stored into \p path, and
212/// on failure \p path is unchanged.
213/// This function doesn't currently access StackFrameLists at all, it only looks
214/// at the frame set in the ExecutionContext it passes around.
215static void FindInterveningFrames(Function &begin, Function &end,
216 ExecutionContext &exe_ctx, Target &target,
217 addr_t return_pc, CallSequence &path,
218 ModuleList &images, Log *log) {
219 LLDB_LOG_VERBOSE(log, "Finding frames between {0} and {1}, retn-pc={2:x}",
220 begin.GetDisplayName(), end.GetDisplayName(), return_pc);
221
222 // Find a non-tail calling edge with the correct return PC.
223 if (log)
224 for (const auto &edge : begin.GetCallEdges())
226 "FindInterveningFrames: found call with retn-PC = {0:x}",
227 edge->GetReturnPCAddress(begin, target));
228 CallEdge *first_edge = begin.GetCallEdgeForReturnAddress(return_pc, target);
229 if (!first_edge) {
231 "No call edge outgoing from {0} with retn-PC == {1:x}",
232 begin.GetDisplayName(), return_pc);
233 return;
234 }
235
236 // The first callee may not be resolved, or there may be nothing to fill in.
237 Function *first_callee = first_edge->GetCallee(images, exe_ctx);
238 if (!first_callee) {
239 LLDB_LOG_VERBOSE(log, "Could not resolve callee");
240 return;
241 }
242 if (first_callee == &end) {
244 log, "Not searching further, first callee is {0} (retn-PC: {1:x})",
245 end.GetDisplayName(), return_pc);
246 return;
247 }
248
249 // Run DFS on the tail-calling edges out of the first callee to find \p end.
250 // Fully explore the set of functions reachable from the first edge via tail
251 // calls in order to detect ambiguous executions.
252 struct DFS {
253 CallSequence active_path = {};
254 CallSequence solution_path = {};
255 llvm::SmallPtrSet<Function *, 2> visited_nodes = {};
256 bool ambiguous = false;
257 Function *end;
258 ModuleList &images;
259 Target &target;
260 ExecutionContext &context;
261
262 DFS(Function *end, ModuleList &images, Target &target,
263 ExecutionContext &context)
264 : end(end), images(images), target(target), context(context) {}
265
266 void search(CallEdge &first_edge, Function &first_callee,
267 CallSequence &path) {
268 dfs(first_edge, first_callee);
269 if (!ambiguous)
270 path = std::move(solution_path);
271 }
272
273 void dfs(CallEdge &current_edge, Function &callee) {
274 // Found a path to the target function.
275 if (&callee == end) {
276 if (solution_path.empty())
277 solution_path = active_path;
278 else
279 ambiguous = true;
280 return;
281 }
282
283 // Terminate the search if tail recursion is found, or more generally if
284 // there's more than one way to reach a target. This errs on the side of
285 // caution: it conservatively stops searching when some solutions are
286 // still possible to save time in the average case.
287 if (!visited_nodes.insert(&callee).second) {
288 ambiguous = true;
289 return;
290 }
291
292 // Search the calls made from this callee.
293 active_path.push_back(CallDescriptor{&callee});
294 for (const auto &edge : callee.GetTailCallingEdges()) {
295 Function *next_callee = edge->GetCallee(images, context);
296 if (!next_callee)
297 continue;
298
299 std::tie(active_path.back().address_type, active_path.back().address) =
300 edge->GetCallerAddress(callee, target);
301
302 dfs(*edge, *next_callee);
303 if (ambiguous)
304 return;
305 }
306 active_path.pop_back();
307 }
308 };
309
310 DFS(&end, images, target, exe_ctx).search(*first_edge, *first_callee, path);
311}
312
313/// Given that \p next_frame will be appended to the frame list, synthesize
314/// tail call frames between the current end of the list and \p next_frame.
315/// If any frames are added, adjust the frame index of \p next_frame.
316///
317/// --------------
318/// | ... | <- Completed frames.
319/// --------------
320/// | prev_frame |
321/// --------------
322/// | ... | <- Artificial frames inserted here.
323/// --------------
324/// | next_frame |
325/// --------------
326/// | ... | <- Not-yet-visited frames.
327/// --------------
329 // Cannot synthesize tail call frames when the stack is empty (there is no
330 // "previous" frame).
331 if (m_frames.empty())
332 return;
333
334 TargetSP target_sp = next_frame.CalculateTarget();
335 if (!target_sp)
336 return;
337
338 lldb::RegisterContextSP next_reg_ctx_sp = next_frame.GetRegisterContext();
339 if (!next_reg_ctx_sp)
340 return;
341
342 Log *log = GetLog(LLDBLog::Step);
343
344 StackFrame &prev_frame = *m_frames.back().get();
345
346 // Find the functions prev_frame and next_frame are stopped in. The function
347 // objects are needed to search the lazy call graph for intervening frames.
348 Function *prev_func =
349 prev_frame.GetSymbolContext(eSymbolContextFunction).function;
350 if (!prev_func) {
351 LLDB_LOG(log, "SynthesizeTailCallFrames: can't find previous function");
352 return;
353 }
354 Function *next_func =
355 next_frame.GetSymbolContext(eSymbolContextFunction).function;
356 if (!next_func) {
357 LLDB_LOG(log, "SynthesizeTailCallFrames: can't find next function");
358 return;
359 }
360
361 // Try to find the unique sequence of (tail) calls which led from next_frame
362 // to prev_frame.
363 CallSequence path;
364 addr_t return_pc = next_reg_ctx_sp->GetPC();
365 Target &target = *target_sp.get();
366 ModuleList &images = next_frame.CalculateTarget()->GetImages();
367 ExecutionContext exe_ctx(target_sp, /*get_process=*/true);
368 exe_ctx.SetFramePtr(&next_frame);
369 FindInterveningFrames(*next_func, *prev_func, exe_ctx, target, return_pc,
370 path, images, log);
371
372 // Push synthetic tail call frames.
373 for (auto calleeInfo : llvm::reverse(path)) {
374 Function *callee = calleeInfo.func;
375 uint32_t frame_idx = m_frames.size();
376 uint32_t concrete_frame_idx = next_frame.GetConcreteFrameIndex();
378 bool cfa_is_valid = false;
379 addr_t pc = calleeInfo.address;
380 // If the callee address refers to the call instruction, we do not want to
381 // subtract 1 from this value.
382 const bool artificial = true;
383 const bool behaves_like_zeroth_frame =
384 calleeInfo.address_type == CallEdge::AddrType::Call;
385 SymbolContext sc;
386 callee->CalculateSymbolContext(&sc);
387 auto synth_frame = std::make_shared<StackFrame>(
388 m_thread.shared_from_this(), frame_idx, concrete_frame_idx, cfa,
389 cfa_is_valid, pc, StackFrame::Kind::Regular, artificial,
390 behaves_like_zeroth_frame, &sc);
391 synth_frame->m_frame_list_id = GetIdentifier();
392 m_frames.push_back(synth_frame);
393 LLDB_LOG(log, "Pushed frame {0} at {1:x}", callee->GetDisplayName(), pc);
394 }
395
396 // If any frames were created, adjust next_frame's index.
397 if (!path.empty())
398 next_frame.SetFrameIndex(m_frames.size());
399}
400
401bool StackFrameList::GetFramesUpTo(uint32_t end_idx,
402 InterruptionControl allow_interrupt) {
403 // GetFramesUpTo is always called with the intent to add frames, so get the
404 // writer lock:
405 std::unique_lock<std::shared_mutex> guard(m_list_mutex);
406 // Now that we have the lock, check to make sure someone didn't get there
407 // ahead of us:
408 if (m_frames.size() > end_idx || GetAllFramesFetched())
409 return false;
410
411 // Do not fetch frames for an invalid thread.
412 bool was_interrupted = false;
413 if (!m_thread.IsValid())
414 return false;
415
416 // lock the writer side of m_list_mutex as we're going to add frames here:
418 if (end_idx < m_concrete_frames_fetched)
419 return false;
420 // We're adding concrete frames now:
421 // FIXME: This should also be interruptible:
423 return false;
424 }
425
426 // We're adding concrete and inlined frames now:
427 was_interrupted = FetchFramesUpTo(end_idx, allow_interrupt);
428
429#if defined(DEBUG_STACK_FRAMES)
430 s.PutCString("\n\nNew frames:\n");
431 Dump(&s);
432 s.EOL();
433#endif
434 return was_interrupted;
435}
436
438 assert(m_thread.IsValid() && "Expected valid thread");
439 assert(m_frames.size() <= end_idx && "Expected there to be frames to fill");
440
441 Unwind &unwinder = m_thread.GetUnwinder();
442
443 if (end_idx < m_concrete_frames_fetched)
444 return;
445
446 uint32_t num_frames = unwinder.GetFramesUpTo(end_idx);
447 if (num_frames <= end_idx + 1) {
448 // Done unwinding.
450 }
451
452 // Don't create the frames eagerly. Defer this work to GetFrameAtIndex,
453 // which can lazily query the unwinder to create frames.
454 m_frames.resize(num_frames);
455}
456
458 InterruptionControl allow_interrupt) {
459 Unwind &unwinder = m_thread.GetUnwinder();
460 bool was_interrupted = false;
461
462#if defined(DEBUG_STACK_FRAMES)
463 StreamFile s(stdout, false);
464#endif
465 // If we are hiding some frames from the outside world, we need to add
466 // those onto the total count of frames to fetch. However, we don't need
467 // to do that if end_idx is 0 since in that case we always get the first
468 // concrete frame and all the inlined frames below it... And of course, if
469 // end_idx is UINT32_MAX that means get all, so just do that...
470
471 uint32_t inlined_depth = 0;
472 if (end_idx > 0 && end_idx != UINT32_MAX) {
473 inlined_depth = GetCurrentInlinedDepth();
474 if (inlined_depth != UINT32_MAX) {
475 if (end_idx > 0)
476 end_idx += inlined_depth;
477 }
478 }
479
480 StackFrameSP unwind_frame_sp;
481 Debugger &dbg = m_thread.GetProcess()->GetTarget().GetDebugger();
482 do {
483 uint32_t idx = m_concrete_frames_fetched++;
486 bool behaves_like_zeroth_frame = (idx == 0);
487 if (idx == 0) {
488 // We might have already created frame zero, only create it if we need
489 // to.
490 if (m_frames.empty()) {
491 RegisterContextSP reg_ctx_sp(m_thread.GetRegisterContext());
492
493 if (reg_ctx_sp) {
494 const bool success = unwinder.GetFrameInfoAtIndex(
495 idx, cfa, pc, behaves_like_zeroth_frame);
496 // There shouldn't be any way not to get the frame info for frame
497 // 0. But if the unwinder can't make one, lets make one by hand
498 // with the SP as the CFA and see if that gets any further.
499 if (!success) {
500 cfa = reg_ctx_sp->GetSP();
501 pc = reg_ctx_sp->GetPC();
502 }
503
504 unwind_frame_sp = std::make_shared<StackFrame>(
505 m_thread.shared_from_this(), m_frames.size(), idx, reg_ctx_sp,
506 cfa, pc, behaves_like_zeroth_frame, nullptr);
507 unwind_frame_sp->m_frame_list_id = GetIdentifier();
508 m_frames.push_back(unwind_frame_sp);
509 }
510 } else {
511 unwind_frame_sp = m_frames.front();
512 cfa = unwind_frame_sp->m_id.GetCallFrameAddressWithoutMetadata();
513 }
514 } else {
515 // Check for interruption when building the frames.
516 // Do the check in idx > 0 so that we'll always create a 0th frame.
517 if (allow_interrupt &&
518 INTERRUPT_REQUESTED(dbg, "Interrupted having fetched {0} frames",
519 m_frames.size())) {
520 was_interrupted = true;
521 break;
522 }
523
524 const bool success =
525 unwinder.GetFrameInfoAtIndex(idx, cfa, pc, behaves_like_zeroth_frame);
526 if (!success) {
527 // We've gotten to the end of the stack.
529 break;
530 }
531 const bool cfa_is_valid = true;
532 unwind_frame_sp = std::make_shared<StackFrame>(
533 m_thread.shared_from_this(), m_frames.size(), idx, cfa, cfa_is_valid,
534 pc, StackFrame::Kind::Regular, false, behaves_like_zeroth_frame,
535 nullptr);
536
537 // Create synthetic tail call frames between the previous frame and the
538 // newly-found frame. The new frame's index may change after this call,
539 // although its concrete index will stay the same.
540 SynthesizeTailCallFrames(*unwind_frame_sp.get());
541
542 unwind_frame_sp->m_frame_list_id = GetIdentifier();
543 m_frames.push_back(unwind_frame_sp);
544 }
545
546 assert(unwind_frame_sp);
547 SymbolContext unwind_sc = unwind_frame_sp->GetSymbolContext(
548 eSymbolContextBlock | eSymbolContextFunction);
549 Block *unwind_block = unwind_sc.block;
550 TargetSP target_sp = m_thread.CalculateTarget();
551 if (unwind_block) {
552 Address curr_frame_address(
553 unwind_frame_sp->GetFrameCodeAddressForSymbolication());
554
555 SymbolContext next_frame_sc;
556 Address next_frame_address;
557
558 while (unwind_sc.GetParentOfInlinedScope(
559 curr_frame_address, next_frame_sc, next_frame_address)) {
560 next_frame_sc.line_entry.ApplyFileMappings(target_sp);
561 behaves_like_zeroth_frame = false;
562 StackFrameSP frame_sp(new StackFrame(
563 m_thread.shared_from_this(), m_frames.size(), idx,
564 unwind_frame_sp->GetRegisterContextSP(), cfa, next_frame_address,
565 behaves_like_zeroth_frame, &next_frame_sc));
566
567 frame_sp->m_frame_list_id = GetIdentifier();
568 m_frames.push_back(frame_sp);
569 unwind_sc = next_frame_sc;
570 curr_frame_address = next_frame_address;
571 }
572 }
573 } while (m_frames.size() - 1 < end_idx);
574
575 // Don't try to merge till you've calculated all the frames in this stack.
577 StackFrameList *prev_frames = m_prev_frames_sp.get();
578 StackFrameList *curr_frames = this;
579
580#if defined(DEBUG_STACK_FRAMES)
581 s.PutCString("\nprev_frames:\n");
582 prev_frames->Dump(&s);
583 s.PutCString("\ncurr_frames:\n");
584 curr_frames->Dump(&s);
585 s.EOL();
586#endif
587 size_t curr_frame_num, prev_frame_num;
588
589 for (curr_frame_num = curr_frames->m_frames.size(),
590 prev_frame_num = prev_frames->m_frames.size();
591 curr_frame_num > 0 && prev_frame_num > 0;
592 --curr_frame_num, --prev_frame_num) {
593 const size_t curr_frame_idx = curr_frame_num - 1;
594 const size_t prev_frame_idx = prev_frame_num - 1;
595 StackFrameSP curr_frame_sp(curr_frames->m_frames[curr_frame_idx]);
596 StackFrameSP prev_frame_sp(prev_frames->m_frames[prev_frame_idx]);
597
598#if defined(DEBUG_STACK_FRAMES)
599 s.Printf("\n\nCurr frame #%u ", curr_frame_idx);
600 if (curr_frame_sp)
601 curr_frame_sp->Dump(&s, true, false);
602 else
603 s.PutCString("NULL");
604 s.Printf("\nPrev frame #%u ", prev_frame_idx);
605 if (prev_frame_sp)
606 prev_frame_sp->Dump(&s, true, false);
607 else
608 s.PutCString("NULL");
609#endif
610
611 StackFrame *curr_frame = curr_frame_sp.get();
612 StackFrame *prev_frame = prev_frame_sp.get();
613
614 if (curr_frame == nullptr || prev_frame == nullptr)
615 break;
616
617 // Check the stack ID to make sure they are equal.
618 if (curr_frame->GetStackID() != prev_frame->GetStackID())
619 break;
620
621 prev_frame->UpdatePreviousFrameFromCurrentFrame(*curr_frame);
622 // Now copy the fixed up previous frame into the current frames so the
623 // pointer doesn't change.
624 prev_frame_sp->m_frame_list_id = GetIdentifier();
625 m_frames[curr_frame_idx] = prev_frame_sp;
626
627#if defined(DEBUG_STACK_FRAMES)
628 s.Printf("\n Copying previous frame to current frame");
629#endif
630 }
631 // We are done with the old stack frame list, we can release it now.
632 m_prev_frames_sp.reset();
633 }
634 // Don't report interrupted if we happen to have gotten all the frames:
635 if (!GetAllFramesFetched())
636 return was_interrupted;
637 return false;
638}
639
640uint32_t StackFrameList::GetNumFrames(bool can_create) {
641 if (!WereAllFramesFetched() && can_create) {
642 // Don't allow interrupt or we might not return the correct count
644 }
645 uint32_t frame_idx;
646 {
647 std::shared_lock<std::shared_mutex> guard(m_list_mutex);
648 frame_idx = GetVisibleStackFrameIndex(m_frames.size());
649 }
650 return frame_idx;
651}
652
654 if (s == nullptr)
655 return;
656
657 std::shared_lock<std::shared_mutex> guard(m_list_mutex);
658
659 const_iterator pos, begin = m_frames.begin(), end = m_frames.end();
660 for (pos = begin; pos != end; ++pos) {
661 StackFrame *frame = (*pos).get();
662 s->Printf("%p: ", static_cast<void *>(frame));
663 if (frame) {
664 frame->GetStackID().Dump(s);
665 frame->DumpUsingSettingsFormat(s);
666 } else
667 s->Printf("frame #%u", (uint32_t)std::distance(begin, pos));
668 s->EOL();
669 }
670 s->EOL();
671}
672
674 StackFrameSP frame_sp;
675 uint32_t original_idx = idx;
676
677 // We're going to consult the m_frames.size, but if there are already
678 // enough frames for our request we don't want to block other readers, so
679 // first acquire the shared lock:
680 { // Scope for shared lock:
681 std::shared_lock<std::shared_mutex> guard(m_list_mutex);
682
683 uint32_t inlined_depth = GetCurrentInlinedDepth();
684 if (inlined_depth != UINT32_MAX)
685 idx += inlined_depth;
686
687 if (idx < m_frames.size())
688 frame_sp = m_frames[idx];
689
690 if (frame_sp)
691 return frame_sp;
692 } // End of reader lock scope
693
694 // GetFramesUpTo will fill m_frames with as many frames as you asked for, if
695 // there are that many. If there weren't then you asked for too many frames.
696 // GetFramesUpTo returns true if interrupted:
698 Log *log = GetLog(LLDBLog::Thread);
699 LLDB_LOG(log, "GetFrameAtIndex was interrupted");
700 return {};
701 }
702
703 { // Now we're accessing m_frames as a reader, so acquire the reader lock.
704 std::shared_lock<std::shared_mutex> guard(m_list_mutex);
705 if (idx < m_frames.size()) {
706 frame_sp = m_frames[idx];
707 } else if (original_idx == 0) {
708 // There should ALWAYS be a frame at index 0. If something went wrong
709 // with the CurrentInlinedDepth such that there weren't as many frames as
710 // we thought taking that into account, then reset the current inlined
711 // depth and return the real zeroth frame.
712 if (m_frames.empty()) {
713 // Why do we have a thread with zero frames, that should not ever
714 // happen...
715 assert(!m_thread.IsValid() && "A valid thread has no frames.");
716 } else {
718 frame_sp = m_frames[original_idx];
719 }
720 }
721 } // End of reader lock scope
722
723 return frame_sp;
724}
725
728 // First try assuming the unwind index is the same as the frame index. The
729 // unwind index is always greater than or equal to the frame index, so it is
730 // a good place to start. If we have inlined frames we might have 5 concrete
731 // frames (frame unwind indexes go from 0-4), but we might have 15 frames
732 // after we make all the inlined frames. Most of the time the unwind frame
733 // index (or the concrete frame index) is the same as the frame index.
734 uint32_t frame_idx = unwind_idx;
735 StackFrameSP frame_sp(GetFrameAtIndex(frame_idx));
736 while (frame_sp) {
737 if (frame_sp->GetFrameIndex() == unwind_idx)
738 break;
739 frame_sp = GetFrameAtIndex(++frame_idx);
740 }
741 return frame_sp;
742}
743
744static bool CompareStackID(const StackFrameSP &stack_sp,
745 const StackID &stack_id) {
746 return stack_sp->GetStackID() < stack_id;
747}
748
750 StackFrameSP frame_sp;
751
752 if (stack_id.IsValid()) {
753 uint32_t frame_idx = 0;
754 {
755 // First see if the frame is already realized. This is the scope for
756 // the shared mutex:
757 std::shared_lock<std::shared_mutex> guard(m_list_mutex);
758 // Do a binary search in case the stack frame is already in our cache
759 collection::const_iterator pos =
760 llvm::lower_bound(m_frames, stack_id, CompareStackID);
761 if (pos != m_frames.end() && (*pos)->GetStackID() == stack_id)
762 return *pos;
763 }
764 // If we needed to add more frames, we would get to here.
765 do {
766 frame_sp = GetFrameAtIndex(frame_idx);
767 if (frame_sp && frame_sp->GetStackID() == stack_id)
768 break;
769 frame_idx++;
770 } while (frame_sp);
771 }
772 return frame_sp;
773}
774
775bool StackFrameList::SetFrameAtIndex(uint32_t idx, StackFrameSP &frame_sp) {
776 std::unique_lock<std::shared_mutex> guard(m_list_mutex);
777 if (idx >= m_frames.size())
778 m_frames.resize(idx + 1);
779 // Make sure allocation succeeded by checking bounds again
780 if (idx < m_frames.size()) {
781 m_frames[idx] = frame_sp;
782 return true;
783 }
784 return false; // resize failed, out of memory?
785}
786
788 // Don't call into the frame recognizers on the private state thread as
789 // they can cause code to run in the target, and that can cause deadlocks
790 // when fetching stop events for the expression.
791 if (m_thread.GetProcess()->CurrentThreadPosesAsPrivateStateThread())
792 return;
793
794 Log *log = GetLog(LLDBLog::Thread);
795
796 // Only the top frame should be recognized.
797 StackFrameSP frame_sp = GetFrameAtIndex(0);
798 if (!frame_sp) {
799 LLDB_LOG(log, "Failed to construct Frame #0");
800 return;
801 }
802
803 RecognizedStackFrameSP recognized_frame_sp = frame_sp->GetRecognizedFrame();
804
805 if (recognized_frame_sp) {
806 if (StackFrameSP most_relevant_frame_sp =
807 recognized_frame_sp->GetMostRelevantFrame()) {
808 LLDB_LOG(log, "Found most relevant frame at index {0}",
809 most_relevant_frame_sp->GetFrameIndex());
810 SetSelectedFrame(most_relevant_frame_sp.get());
811 return;
812 }
813 }
814 LLDB_LOG(log, "Frame #0 not recognized");
815
816 // If this thread has a non-trivial StopInfo, then let it suggest
817 // a most relevant frame:
818 StopInfoSP stop_info_sp = m_thread.GetStopInfo();
819 uint32_t stack_idx = 0;
820 bool found_relevant = false;
821 if (stop_info_sp) {
822 // Here we're only asking the stop info if it wants to adjust the real stack
823 // index. We have to ask about the m_inlined_stack_depth in
824 // Thread::ShouldStop since the plans need to reason with that info.
825 bool inlined = false;
826 std::optional<uint32_t> stack_opt =
827 stop_info_sp->GetSuggestedStackFrameIndex(inlined);
828 if (stack_opt) {
829 stack_idx = *stack_opt;
830 found_relevant = true;
831 }
832 }
833
834 frame_sp = GetFrameAtIndex(stack_idx);
835 if (!frame_sp)
836 LLDB_LOG(log, "Stop info suggested relevant frame {0} but it didn't exist",
837 stack_idx);
838 else if (found_relevant)
839 LLDB_LOG(log, "Setting selected frame from stop info to {0}", stack_idx);
840 // Note, we don't have to worry about "inlined" frames here, because we've
841 // already calculated the inlined frame in Thread::ShouldStop, and
842 // SetSelectedFrame will take care of that adjustment for us.
843 SetSelectedFrame(frame_sp.get());
844
845 if (!found_relevant)
846 LLDB_LOG(log, "No relevant frame!");
847}
848
849uint32_t
851 std::lock_guard<std::recursive_mutex> guard(m_selected_frame_mutex);
852
853 if (!m_selected_frame_idx && select_most_relevant)
856 // If we aren't selecting the most relevant frame, and the selected frame
857 // isn't set, then don't force a selection here, just return 0.
858 if (!select_most_relevant)
859 return 0;
860 // If the inlined stack frame is set, then use that:
862 }
863 return *m_selected_frame_idx;
864}
865
867 std::shared_lock<std::shared_mutex> guard(m_list_mutex);
868 std::lock_guard<std::recursive_mutex> selected_frame_guard(
870
871 const_iterator pos;
872 const_iterator begin = m_frames.begin();
873 const_iterator end = m_frames.end();
875
876 for (pos = begin; pos != end; ++pos) {
877 if (pos->get() == frame) {
878 m_selected_frame_idx = std::distance(begin, pos);
879 uint32_t inlined_depth = GetCurrentInlinedDepth();
880 if (inlined_depth != UINT32_MAX)
882 break;
883 }
884 }
886 return *m_selected_frame_idx;
887}
888
890 StackFrameSP frame_sp(GetFrameAtIndex(idx));
891 if (frame_sp) {
892 SetSelectedFrame(frame_sp.get());
893 return true;
894 } else
895 return false;
896}
897
899 if (m_thread.GetID() ==
900 m_thread.GetProcess()->GetThreadList().GetSelectedThread()->GetID()) {
901 StackFrameSP frame_sp(
903 if (frame_sp) {
904 SymbolContext sc = frame_sp->GetSymbolContext(eSymbolContextLineEntry);
905 if (sc.line_entry.GetFile())
906 m_thread.CalculateTarget()->GetSourceManager().SetDefaultFileAndLine(
908 }
909 }
910}
911
912// The thread has been run, reset the number stack frames to zero so we can
913// determine how many frames we have lazily.
914// Note, we don't actually re-use StackFrameLists, we always make a new
915// StackFrameList every time we stop, and then copy frame information frame
916// by frame from the old to the new StackFrameList. So the comment above,
917// does not describe how StackFrameLists are currently used.
918// Clear is currently only used to clear the list in the destructor.
920 std::unique_lock<std::shared_mutex> guard(m_list_mutex);
921 m_frames.clear();
923 std::lock_guard<std::recursive_mutex> selected_frame_guard(
925 m_selected_frame_idx.reset();
926}
927
930 std::shared_lock<std::shared_mutex> guard(m_list_mutex);
931 const_iterator pos;
932 const_iterator begin = m_frames.begin();
933 const_iterator end = m_frames.end();
934 lldb::StackFrameSP ret_sp;
935
936 for (pos = begin; pos != end; ++pos) {
937 if (pos->get() == stack_frame_ptr) {
938 ret_sp = (*pos);
939 break;
940 }
941 }
942 return ret_sp;
943}
944
946 uint32_t frame_idx = frame.GetFrameIndex();
947 StackFrameSP frame_sp = GetFrameAtIndex(frame_idx + 1);
948 if (!frame_sp)
949 return false;
950 return frame_sp->IsHidden();
951}
952
954 uint32_t frame_idx = frame.GetFrameIndex();
955 if (frame_idx == 0)
956 return false;
957 StackFrameSP frame_sp = GetFrameAtIndex(frame_idx - 1);
958 if (!frame_sp)
959 return false;
960 return frame_sp->IsHidden();
961}
962
964 lldb::StackFrameSP selected_frame_sp,
965 bool show_hidden_marker) {
966 bool show_unicode_marker = Terminal::SupportsUnicode() && show_hidden_marker;
967 if (frame_sp == selected_frame_sp)
968 return show_unicode_marker ? " * " : "* ";
969 if (!show_unicode_marker)
970 return " ";
971 if (IsPreviousFrameHidden(*frame_sp))
972 return reinterpret_cast<const char *>(u8"﹉ ");
973 if (IsNextFrameHidden(*frame_sp))
974 return reinterpret_cast<const char *>(u8"﹍ ");
975 return " ";
976}
977
978size_t StackFrameList::GetStatus(Stream &strm, uint32_t first_frame,
979 uint32_t num_frames, bool show_frame_info,
980 uint32_t num_frames_with_source,
981 bool show_unique, bool show_hidden,
982 bool show_hidden_marker,
983 bool show_selected_frame) {
984 size_t num_frames_displayed = 0;
985
986 if (num_frames == 0)
987 return 0;
988
989 StackFrameSP frame_sp;
990 uint32_t frame_idx = 0;
991 uint32_t last_frame;
992
993 // Don't let the last frame wrap around...
994 if (num_frames == UINT32_MAX)
995 last_frame = UINT32_MAX;
996 else
997 last_frame = first_frame + num_frames;
998
999 StackFrameSP selected_frame_sp =
1000 m_thread.GetSelectedFrame(DoNoSelectMostRelevantFrame);
1001 std::string buffer;
1002 std::string marker;
1003 for (frame_idx = first_frame; frame_idx < last_frame; ++frame_idx) {
1004 frame_sp = GetFrameAtIndex(frame_idx);
1005 if (!frame_sp)
1006 break;
1007
1008 if (show_selected_frame)
1009 marker = GetFrameMarker(frame_sp, selected_frame_sp, show_hidden_marker);
1010 else
1011 marker = GetFrameMarker(frame_sp, /*selected_frame_sp=*/nullptr,
1012 show_hidden_marker);
1013
1014 // Hide uninteresting frames unless it's the selected frame.
1015 if (!show_hidden && frame_sp != selected_frame_sp && frame_sp->IsHidden())
1016 continue;
1017
1018 // Check for interruption here. If we're fetching arguments, this loop
1019 // can go slowly:
1020 Debugger &dbg = m_thread.GetProcess()->GetTarget().GetDebugger();
1022 dbg, "Interrupted dumping stack for thread {0:x} with {1} shown.",
1023 m_thread.GetID(), num_frames_displayed))
1024 break;
1025
1026 if (!frame_sp->GetStatus(strm, show_frame_info,
1027 num_frames_with_source > (first_frame - frame_idx),
1028 show_unique, marker))
1029 break;
1030 ++num_frames_displayed;
1031 }
1032
1033 strm.IndentLess();
1034 return num_frames_displayed;
1035}
1036
#define INTERRUPT_REQUESTED(debugger,...)
This handy define will keep you from having to generate a report for the interruption by hand.
Definition Debugger.h:494
#define LLDB_LOG(log,...)
The LLDB_LOG* macros defined below are the way to emit log messages.
Definition Log.h:369
#define LLDB_LOGF_VERBOSE(log,...)
Definition Log.h:390
#define LLDB_LOG_ERROR(log, error,...)
Definition Log.h:399
#define LLDB_LOG_VERBOSE(log,...)
Definition Log.h:376
static void FindInterveningFrames(Function &begin, Function &end, ExecutionContext &exe_ctx, Target &target, addr_t return_pc, CallSequence &path, ModuleList &images, Log *log)
Find the unique path through the call graph from begin (with return PC return_pc) to end.
static bool CompareStackID(const StackFrameSP &stack_sp, const StackID &stack_id)
std::vector< CallDescriptor > CallSequence
A section + offset based address class.
Definition Address.h:62
A class that describes a single lexical block.
Definition Block.h:41
Represent a call made within a Function.
Definition Function.h:268
virtual Function * GetCallee(ModuleList &images, ExecutionContext &exe_ctx)=0
Get the callee's definition.
A class to manage flag bits.
Definition Debugger.h:101
"lldb/Target/ExecutionContext.h" A class that contains an execution context.
void SetFramePtr(StackFrame *frame)
Set accessor to set only the frame shared pointer from a frame pointer.
A class that describes a function.
Definition Function.h:400
CallEdge * GetCallEdgeForReturnAddress(lldb::addr_t return_pc, Target &target)
Get the outgoing call edge from this function which has the given return address return_pc,...
Definition Function.cpp:368
llvm::ArrayRef< std::unique_ptr< CallEdge > > GetCallEdges()
Get the outgoing call edges from this function, sorted by their return PC addresses (in increasing or...
Definition Function.cpp:331
void CalculateSymbolContext(SymbolContext *sc) override
Reconstruct the object's symbol context into sc.
Definition Function.cpp:451
llvm::ArrayRef< std::unique_ptr< CallEdge > > GetTailCallingEdges()
Get the outgoing tail-calling edges from this function.
Definition Function.cpp:361
ConstString GetDisplayName() const
Definition Function.cpp:533
A collection class for Module objects.
Definition ModuleList.h:125
lldb::frame_list_id_t m_identifier
Unique identifier for this frame list instance.
lldb::frame_list_id_t GetIdentifier() const
Get the unique identifier for this frame list.
StackFrameList(Thread &thread, const lldb::StackFrameListSP &prev_frames_sp, bool show_inline_frames, lldb::frame_list_id_t provider_id=0)
lldb::addr_t m_current_inlined_pc
The program counter value at the currently selected synthetic activation.
collection m_frames
A cache of frames.
lldb::StackFrameSP GetFrameWithStackID(const StackID &stack_id)
Retrieve the stack frame with the given ID stack_id.
lldb::StackFrameSP GetFrameWithConcreteFrameIndex(uint32_t unwind_idx)
Get the first concrete frame with index greater than or equal to idx.
bool GetFramesUpTo(uint32_t end_idx, InterruptionControl allow_interrupt)
Ensures that frames up to (and including) end_idx are realized in the StackFrameList.
void ClearSelectedFrameIndex()
Resets the selected frame index of this object.
std::recursive_mutex m_selected_frame_mutex
Protect access to m_selected_frame_idx.
void Clear()
Clear the cache of frames.
lldb::StackFrameSP GetFrameAtIndex(uint32_t idx)
Get the frame at index idx. Invisible frames cannot be indexed.
std::optional< uint32_t > m_selected_frame_idx
The currently selected frame.
lldb::StackFrameListSP m_prev_frames_sp
The old stack frame list.
uint32_t m_concrete_frames_fetched
The number of concrete frames fetched while filling the frame list.
void FetchOnlyConcreteFramesUpTo(uint32_t end_idx)
Thread & m_thread
The thread this frame list describes.
void SelectMostRelevantFrame()
Calls into the stack frame recognizers and stop info to set the most relevant frame.
const bool m_show_inlined_frames
Whether or not to show synthetic (inline) frames. Immutable.
bool SetFrameAtIndex(uint32_t idx, lldb::StackFrameSP &frame_sp)
Use this API to build a stack frame list (used for scripted threads, for instance....
uint32_t m_current_inlined_depth
The number of synthetic function activations (invisible frames) expanded from the concrete frame #0 a...
void SetDefaultFileAndLineToSelectedFrame()
If the currently selected frame comes from the currently selected thread, point the default file and ...
uint32_t GetVisibleStackFrameIndex(uint32_t idx)
If the current inline depth (i.e the number of invisible frames) is valid, subtract it from idx.
bool IsNextFrameHidden(lldb_private::StackFrame &frame)
Returns true if the next frame is hidden.
uint32_t GetNumFrames(bool can_create=true)
Get the number of visible frames.
virtual bool FetchFramesUpTo(uint32_t end_idx, InterruptionControl allow_interrupt)
Returns true if fetching frames was interrupted, false otherwise.
collection::const_iterator const_iterator
void SynthesizeTailCallFrames(StackFrame &next_frame)
Given that next_frame will be appended to the frame list, synthesize tail call frames between the cur...
std::string GetFrameMarker(lldb::StackFrameSP frame_sp, lldb::StackFrameSP selected_frame_sp, bool show_hidden_marker)
Returns the stack frame marker depending on if frame_sp:
void SetCurrentInlinedDepth(uint32_t new_depth)
Thread & GetThread() const
Get the thread associated with this frame list.
uint32_t GetSelectedFrameIndex(SelectMostRelevant select_most_relevant_frame)
Get the currently selected frame index.
std::shared_mutex m_list_mutex
A mutex for this frame list.
uint32_t SetSelectedFrame(lldb_private::StackFrame *frame)
Mark a stack frame as the currently selected frame and return its index.
size_t GetStatus(Stream &strm, uint32_t first_frame, uint32_t num_frames, bool show_frame_info, uint32_t num_frames_with_source, bool show_unique=false, bool show_hidden=false, bool show_hidden_marker=true, bool show_selected_frame=false)
void CalculateCurrentInlinedDepth()
Calculate and set the current inline depth.
lldb::StackFrameSP GetStackFrameSPForStackFramePtr(StackFrame *stack_frame_ptr)
If stack_frame_ptr is contained in this StackFrameList, return its wrapping shared pointer.
bool WereAllFramesFetched() const
Returns whether we have currently fetched all the frames of a stack.
bool IsPreviousFrameHidden(lldb_private::StackFrame &frame)
Returns true if the previous frame is hidden.
bool SetSelectedFrameByIndex(uint32_t idx)
Mark a stack frame as the currently selected frame using the frame index idx.
This base class provides an interface to stack frames.
Definition StackFrame.h:44
void UpdatePreviousFrameFromCurrentFrame(StackFrame &curr_frame)
void SetFrameIndex(uint32_t index)
Set this frame's frame index.
Definition StackFrame.h:461
virtual uint32_t GetConcreteFrameIndex()
Query this frame to find what frame it is in this Thread's StackFrameList, not counting inlined frame...
Definition StackFrame.h:471
virtual lldb::RegisterContextSP GetRegisterContext()
Get the RegisterContext for this frame, if possible.
@ Regular
A regular stack frame with access to registers and local variables.
Definition StackFrame.h:65
virtual StackID & GetStackID()
virtual const SymbolContext & GetSymbolContext(lldb::SymbolContextItem resolve_scope)
Provide a SymbolContext for this StackFrame's current pc value.
virtual uint32_t GetFrameIndex() const
Query this frame to find what frame it is in this Thread's StackFrameList.
virtual void DumpUsingSettingsFormat(Stream *strm, bool show_unique=false, const llvm::StringRef frame_marker="")
Print a description for this frame using the frame-format formatter settings.
lldb::TargetSP CalculateTarget() override
void Dump(Stream *s)
Definition StackID.cpp:37
bool IsValid() const
Definition StackID.h:47
A stream class that can stream formatted output to a file.
Definition Stream.h:28
size_t Printf(const char *format,...) __attribute__((format(printf
Output printf formatted output to the stream.
Definition Stream.cpp:134
size_t PutCString(llvm::StringRef cstr)
Output a C string to the stream.
Definition Stream.cpp:65
size_t EOL()
Output and End of Line character to the stream.
Definition Stream.cpp:155
void IndentLess(unsigned amount=2)
Decrement the current indentation level.
Definition Stream.cpp:204
Defines a symbol context baton that can be handed other debug core functions.
Function * function
The Function for a given query.
bool GetParentOfInlinedScope(const Address &curr_frame_pc, SymbolContext &next_frame_sc, Address &inlined_frame_addr) const
Find the block containing the inlined block that contains this block.
Block * block
The Block for a given query.
LineEntry line_entry
The LineEntry for a given query.
lldb::SyntheticFrameProviderSP m_provider
The provider that transforms the input frames.
bool FetchFramesUpTo(uint32_t end_idx, InterruptionControl allow_interrupt) override
Override FetchFramesUpTo to lazily return frames from the provider or from the actual stack frame lis...
lldb::StackFrameListSP m_input_frames
The input stack frame list that the provider transforms.
SyntheticStackFrameList(Thread &thread, lldb::StackFrameListSP input_frames, const lldb::StackFrameListSP &prev_frames_sp, bool show_inline_frames, lldb::SyntheticFrameProviderSP provider_sp, uint64_t provider_id)
static bool SupportsUnicode()
Returns whether or not the current terminal supports Unicode rendering.
Definition Terminal.cpp:403
bool GetFrameInfoAtIndex(uint32_t frame_idx, lldb::addr_t &cfa, lldb::addr_t &pc, bool &behaves_like_zeroth_frame)
Definition Unwind.h:50
uint32_t GetFramesUpTo(uint32_t end_idx)
Definition Unwind.h:36
#define LLDB_INVALID_ADDRESS
#define UINT32_MAX
@ DoNoSelectMostRelevantFrame
A class that represents a running process on the host machine.
Log * GetLog(Cat mask)
Retrieve the Log object for the channel associated with the given log enum.
Definition Log.h:332
std::shared_ptr< lldb_private::SyntheticFrameProvider > SyntheticFrameProviderSP
std::shared_ptr< lldb_private::StackFrame > StackFrameSP
std::shared_ptr< lldb_private::RecognizedStackFrame > RecognizedStackFrameSP
std::shared_ptr< lldb_private::StopInfo > StopInfoSP
uint64_t addr_t
Definition lldb-types.h:80
std::shared_ptr< lldb_private::Target > TargetSP
std::shared_ptr< lldb_private::RegisterContext > RegisterContextSP
std::shared_ptr< lldb_private::StackFrameList > StackFrameListSP
uint32_t frame_list_id_t
Definition lldb-types.h:86
A sequence of calls that comprise some portion of a backtrace.
CallEdge::AddrType address_type
uint32_t line
The source line number, or LLDB_INVALID_LINE_NUMBER if there is no line number information.
Definition LineEntry.h:151
const FileSpec & GetFile() const
Helper to access the file.
Definition LineEntry.h:134
SupportFileNSP file_sp
The source file, possibly mapped by the target.source-map setting.
Definition LineEntry.h:144
void ApplyFileMappings(lldb::TargetSP target_sp)
Apply file mappings from target.source-map to the LineEntry's file.