LLDB mainline
StackFrameList.cpp
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1//===-- StackFrameList.cpp ------------------------------------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
12#include "lldb/Core/Debugger.h"
15#include "lldb/Symbol/Block.h"
17#include "lldb/Symbol/Symbol.h"
19#include "lldb/Target/Process.h"
25#include "lldb/Target/Target.h"
26#include "lldb/Target/Thread.h"
27#include "lldb/Target/Unwind.h"
29#include "lldb/Utility/Log.h"
30#include "lldb/Utility/Policy.h"
31#include "llvm/ADT/ScopeExit.h"
32#include "llvm/ADT/SmallPtrSet.h"
33#include "llvm/Support/ConvertUTF.h"
34
35#include <memory>
36
37//#define DEBUG_STACK_FRAMES 1
38
39using namespace lldb;
40using namespace lldb_private;
41
42// StackFrameList constructor
44 const lldb::StackFrameListSP &prev_frames_sp,
45 bool show_inline_frames,
46 lldb::frame_list_id_t provider_id)
47 : m_thread(thread), m_prev_frames_sp(prev_frames_sp), m_frames(),
51 m_show_inlined_frames(show_inline_frames), m_identifier(provider_id) {
52 if (prev_frames_sp) {
53 m_current_inlined_depth = prev_frames_sp->m_current_inlined_depth;
54 m_current_inlined_pc = prev_frames_sp->m_current_inlined_pc;
55 }
56}
57
59 // Call clear since this takes a lock and clears the stack frame list in case
60 // another thread is currently using this stack frame list
61 Clear();
62}
63
65 Thread &thread, lldb::StackFrameListSP input_frames,
66 const lldb::StackFrameListSP &prev_frames_sp, bool show_inline_frames,
67 lldb::SyntheticFrameProviderSP provider_sp, uint64_t provider_id)
68 : StackFrameList(thread, prev_frames_sp, show_inline_frames, provider_id),
69 m_input_frames(std::move(input_frames)),
70 m_provider(std::move(provider_sp)) {}
71
73 uint32_t end_idx, InterruptionControl allow_interrupt) {
74
75 // Use the provider to generate frames lazily.
76 if (m_provider) {
77 // Count how many synthetic frames already exist so we assign unique CFAs
78 // to new ones. This must not be a local initialized to zero — when
79 // FetchFramesUpTo is called incrementally (first for a small range, then
80 // for the full stack), a zero-initialized counter would hand out duplicate
81 // CFA values, creating StackID collisions for PC-less synthetic frames.
82 size_t num_synthetic_frames = 0;
83 for (const auto &f : m_frames) {
84 if (f && f->IsSynthetic())
85 num_synthetic_frames++;
86 }
87
88 // Keep fetching until we reach end_idx or the provider returns an error.
89 for (uint32_t idx = m_frames.size(); idx <= end_idx; idx++) {
90 if (allow_interrupt &&
91 m_thread.GetProcess()->GetTarget().GetDebugger().InterruptRequested())
92 return true;
93
94 // Ensure the provider sees its parent StackFrameList, not the
95 // synthetic list being constructed. In a chain A->B->C, provider C
96 // must consult B's output - using its own list would be nonsensical.
97 // This also applies when the provider runs commands or expressions:
98 // any path that fetches a StackFrameList should transparently get the
99 // parent list. As a side benefit, this avoids circular re-entrancy and
100 // deadlocks on the private state thread.
101 m_thread.PushProviderFrameList(m_input_frames);
102 auto clear_active_frames =
103 llvm::scope_exit([&]() { m_thread.PopProviderFrameList(); });
104 auto frame_or_err = m_provider->GetFrameAtIndex(idx);
105
106 if (!frame_or_err) {
107 // Provider returned error - we've reached the end.
108 LLDB_LOG_ERROR(GetLog(LLDBLog::Thread), frame_or_err.takeError(),
109 "Frame provider reached end at index {1}: {0}", idx);
111 break;
112 }
113 StackFrameSP frame_sp = *frame_or_err;
114 if (frame_sp->IsSynthetic())
115 frame_sp->GetStackID().SetCFA(num_synthetic_frames++,
116 GetThread().GetProcess().get());
117 // Set the frame list weak pointer so ExecutionContextRef can resolve
118 // the frame without calling Thread::GetStackFrameList().
119 frame_sp->m_frame_list_id = GetIdentifier();
120 m_frames.push_back(frame_sp);
121 }
122
123 return false; // Not interrupted.
124 }
125
126 // If no provider, fall back to the base implementation.
127 return StackFrameList::FetchFramesUpTo(end_idx, allow_interrupt);
128}
129
131 uint32_t cur_inlined_depth = GetCurrentInlinedDepth();
132 if (cur_inlined_depth == UINT32_MAX) {
134 }
135}
136
138 std::lock_guard<std::mutex> guard(m_inlined_depth_mutex);
140 lldb::addr_t cur_pc = m_thread.GetRegisterContext()->GetPC();
141 if (cur_pc != m_current_inlined_pc) {
146 "GetCurrentInlinedDepth: invalidating current inlined depth.\n");
147 }
149 } else {
150 return UINT32_MAX;
151 }
152}
153
156 return;
157
158 StopInfoSP stop_info_sp = m_thread.GetStopInfo();
159 if (!stop_info_sp)
160 return;
161
162 bool inlined = true;
163 auto inline_depth = stop_info_sp->GetSuggestedStackFrameIndex(inlined);
164 // We're only adjusting the inlined stack here.
165 Log *log = GetLog(LLDBLog::Step);
166 if (inline_depth) {
167 std::lock_guard<std::mutex> guard(m_inlined_depth_mutex);
168 m_current_inlined_depth = *inline_depth;
169 m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC();
170
172 "ResetCurrentInlinedDepth: setting inlined "
173 "depth: %d 0x%" PRIx64 ".\n",
175 } else {
176 std::lock_guard<std::mutex> guard(m_inlined_depth_mutex);
180 log, "ResetCurrentInlinedDepth: Invalidating current inlined depth.\n");
181 }
182}
183
186 uint32_t current_inlined_depth = GetCurrentInlinedDepth();
187 if (current_inlined_depth != UINT32_MAX) {
188 if (current_inlined_depth > 0) {
189 std::lock_guard<std::mutex> guard(m_inlined_depth_mutex);
191 return true;
192 }
193 }
194 }
195 return false;
196}
197
199 std::lock_guard<std::mutex> guard(m_inlined_depth_mutex);
200 m_current_inlined_depth = new_depth;
201 if (new_depth == UINT32_MAX)
203 else
204 m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC();
205}
206
208 llvm::sys::ScopedReader guard(m_list_mutex);
209 return GetAllFramesFetched();
210}
211
212/// A sequence of calls that comprise some portion of a backtrace. Each frame
213/// is represented as a pair of a callee (Function *) and an address within the
214/// callee.
220using CallSequence = std::vector<CallDescriptor>;
221
222/// Find the unique path through the call graph from \p begin (with return PC
223/// \p return_pc) to \p end. On success this path is stored into \p path, and
224/// on failure \p path is unchanged.
225/// This function doesn't currently access StackFrameLists at all, it only looks
226/// at the frame set in the ExecutionContext it passes around.
227static void FindInterveningFrames(Function &begin, Function &end,
228 ExecutionContext &exe_ctx, Target &target,
229 addr_t return_pc, CallSequence &path,
230 ModuleList &images, Log *log) {
231 LLDB_LOG_VERBOSE(log, "Finding frames between {0} and {1}, retn-pc={2:x}",
232 begin.GetDisplayName(), end.GetDisplayName(), return_pc);
233
234 // Find a non-tail calling edge with the correct return PC.
235 if (log)
236 for (const auto &edge : begin.GetCallEdges())
238 "FindInterveningFrames: found call with retn-PC = {0:x}",
239 edge->GetReturnPCAddress(begin, target));
240 CallEdge *first_edge = begin.GetCallEdgeForReturnAddress(return_pc, target);
241 if (!first_edge) {
243 "No call edge outgoing from {0} with retn-PC == {1:x}",
244 begin.GetDisplayName(), return_pc);
245 return;
246 }
247
248 // The first callee may not be resolved, or there may be nothing to fill in.
249 Function *first_callee = first_edge->GetCallee(images, exe_ctx);
250 if (!first_callee) {
251 LLDB_LOG_VERBOSE(log, "Could not resolve callee");
252 return;
253 }
254 if (first_callee == &end) {
256 log, "Not searching further, first callee is {0} (retn-PC: {1:x})",
257 end.GetDisplayName(), return_pc);
258 return;
259 }
260
261 // Run DFS on the tail-calling edges out of the first callee to find \p end.
262 // Fully explore the set of functions reachable from the first edge via tail
263 // calls in order to detect ambiguous executions.
264 struct DFS {
265 CallSequence active_path = {};
266 CallSequence solution_path = {};
267 llvm::SmallPtrSet<Function *, 2> visited_nodes = {};
268 bool ambiguous = false;
269 Function *end;
270 ModuleList &images;
271 Target &target;
272 ExecutionContext &context;
273
274 DFS(Function *end, ModuleList &images, Target &target,
275 ExecutionContext &context)
276 : end(end), images(images), target(target), context(context) {}
277
278 void search(CallEdge &first_edge, Function &first_callee,
279 CallSequence &path) {
280 dfs(first_edge, first_callee);
281 if (!ambiguous)
282 path = std::move(solution_path);
283 }
284
285 void dfs(CallEdge &current_edge, Function &callee) {
286 // Found a path to the target function.
287 if (&callee == end) {
288 if (solution_path.empty())
289 solution_path = active_path;
290 else
291 ambiguous = true;
292 return;
293 }
294
295 // Terminate the search if tail recursion is found, or more generally if
296 // there's more than one way to reach a target. This errs on the side of
297 // caution: it conservatively stops searching when some solutions are
298 // still possible to save time in the average case.
299 if (!visited_nodes.insert(&callee).second) {
300 ambiguous = true;
301 return;
302 }
303
304 // Search the calls made from this callee.
305 active_path.push_back(CallDescriptor{&callee});
306 for (const auto &edge : callee.GetTailCallingEdges()) {
307 Function *next_callee = edge->GetCallee(images, context);
308 if (!next_callee)
309 continue;
310
311 std::tie(active_path.back().address_type, active_path.back().address) =
312 edge->GetCallerAddress(callee, target);
313
314 dfs(*edge, *next_callee);
315 if (ambiguous)
316 return;
317 }
318 active_path.pop_back();
319 }
320 };
321
322 DFS(&end, images, target, exe_ctx).search(*first_edge, *first_callee, path);
323}
324
325/// Given that \p next_frame will be appended to the frame list, synthesize
326/// tail call frames between the current end of the list and \p next_frame.
327/// If any frames are added, adjust the frame index of \p next_frame.
328///
329/// --------------
330/// | ... | <- Completed frames.
331/// --------------
332/// | prev_frame |
333/// --------------
334/// | ... | <- Artificial frames inserted here.
335/// --------------
336/// | next_frame |
337/// --------------
338/// | ... | <- Not-yet-visited frames.
339/// --------------
341 // Cannot synthesize tail call frames when the stack is empty (there is no
342 // "previous" frame).
343 if (m_frames.empty())
344 return;
345
346 TargetSP target_sp = next_frame.CalculateTarget();
347 if (!target_sp)
348 return;
349
350 lldb::RegisterContextSP next_reg_ctx_sp = next_frame.GetRegisterContext();
351 if (!next_reg_ctx_sp)
352 return;
353
354 Log *log = GetLog(LLDBLog::Step);
355
356 StackFrame &prev_frame = *m_frames.back().get();
357
358 // Find the functions prev_frame and next_frame are stopped in. The function
359 // objects are needed to search the lazy call graph for intervening frames.
360 Function *prev_func =
361 prev_frame.GetSymbolContext(eSymbolContextFunction).function;
362 if (!prev_func) {
363 LLDB_LOG(log, "SynthesizeTailCallFrames: can't find previous function");
364 return;
365 }
366 Function *next_func =
367 next_frame.GetSymbolContext(eSymbolContextFunction).function;
368 if (!next_func) {
369 LLDB_LOG(log, "SynthesizeTailCallFrames: can't find next function");
370 return;
371 }
372
373 // Try to find the unique sequence of (tail) calls which led from next_frame
374 // to prev_frame.
375 CallSequence path;
376 addr_t return_pc = next_reg_ctx_sp->GetPC();
377 Target &target = *target_sp.get();
378 ModuleList &images = next_frame.CalculateTarget()->GetImages();
379 ExecutionContext exe_ctx(target_sp, /*get_process=*/true);
380 exe_ctx.SetFramePtr(&next_frame);
381 FindInterveningFrames(*next_func, *prev_func, exe_ctx, target, return_pc,
382 path, images, log);
383
384 // Push synthetic tail call frames.
385 for (auto calleeInfo : llvm::reverse(path)) {
386 Function *callee = calleeInfo.func;
387 uint32_t frame_idx = m_frames.size();
388 uint32_t concrete_frame_idx = next_frame.GetConcreteFrameIndex();
390 bool cfa_is_valid = false;
391 addr_t pc = calleeInfo.address;
392 // If the callee address refers to the call instruction, we do not want to
393 // subtract 1 from this value.
394 const bool artificial = true;
395 const bool behaves_like_zeroth_frame =
396 calleeInfo.address_type == CallEdge::AddrType::Call;
397 SymbolContext sc;
398 callee->CalculateSymbolContext(&sc);
399 auto synth_frame = std::make_shared<StackFrame>(
400 m_thread.shared_from_this(), frame_idx, concrete_frame_idx, cfa,
401 cfa_is_valid, pc, StackFrame::Kind::Regular, artificial,
402 behaves_like_zeroth_frame, &sc);
403 synth_frame->m_frame_list_id = GetIdentifier();
404 m_frames.push_back(synth_frame);
405 LLDB_LOG(log, "Pushed frame {0} at {1:x}", callee->GetDisplayName(), pc);
406 }
407
408 // If any frames were created, adjust next_frame's index.
409 if (!path.empty())
410 next_frame.SetFrameIndex(m_frames.size());
411}
412
414 addr_t cfa) {
415 SymbolContext unwind_sc =
416 frame_sp->GetSymbolContext(eSymbolContextBlock | eSymbolContextFunction);
417 if (!unwind_sc.block)
418 return 0;
419
420 TargetSP target_sp = m_thread.CalculateTarget();
421 uint32_t concrete_frame_idx = frame_sp->GetConcreteFrameIndex();
422 Address curr_frame_address(frame_sp->GetFrameCodeAddressForSymbolication());
423
424 SymbolContext next_frame_sc;
425 Address next_frame_address;
426 uint32_t num_inlined_frames = 0;
427
428 const bool behaves_like_zeroth_frame = frame_sp->m_behaves_like_zeroth_frame;
429
430 while (unwind_sc.GetParentOfInlinedScope(curr_frame_address, next_frame_sc,
431 next_frame_address)) {
432 next_frame_sc.line_entry.ApplyFileMappings(target_sp);
433 StackFrameSP inline_frame_sp = std::make_shared<StackFrame>(
434 m_thread.shared_from_this(), m_frames.size(), concrete_frame_idx,
435 frame_sp->GetRegisterContextSP(), cfa, next_frame_address,
436 behaves_like_zeroth_frame, &next_frame_sc);
437
438 inline_frame_sp->m_frame_list_id = GetIdentifier();
439 m_frames.push_back(inline_frame_sp);
440 unwind_sc = next_frame_sc;
441 curr_frame_address = next_frame_address;
442 ++num_inlined_frames;
443 }
444
445 return num_inlined_frames;
446}
447
448bool StackFrameList::GetFramesUpTo(uint32_t end_idx,
449 InterruptionControl allow_interrupt) {
450 // GetFramesUpTo is always called with the intent to add frames, so get the
451 // writer lock:
452 llvm::sys::ScopedWriter guard(m_list_mutex);
453 // Now that we have the lock, check to make sure someone didn't get there
454 // ahead of us:
455 if (m_frames.size() > end_idx || GetAllFramesFetched())
456 return false;
457
458 // Do not fetch frames for an invalid thread.
459 bool was_interrupted = false;
460 if (!m_thread.IsValid())
461 return false;
462
463 // lock the writer side of m_list_mutex as we're going to add frames here:
465 if (end_idx < m_concrete_frames_fetched)
466 return false;
467 // We're adding concrete frames now:
468 // FIXME: This should also be interruptible:
470 return false;
471 }
472
473 // We're adding concrete and inlined frames now:
474 was_interrupted = FetchFramesUpTo(end_idx, allow_interrupt);
475
476#if defined(DEBUG_STACK_FRAMES)
477 s.PutCString("\n\nNew frames:\n");
478 Dump(&s);
479 s.EOL();
480#endif
481 return was_interrupted;
482}
483
485 assert(m_thread.IsValid() && "Expected valid thread");
486 assert(m_frames.size() <= end_idx && "Expected there to be frames to fill");
487
488 Unwind &unwinder = m_thread.GetUnwinder();
489
490 if (end_idx < m_concrete_frames_fetched)
491 return;
492
493 uint32_t num_frames = unwinder.GetFramesUpTo(end_idx);
494 if (num_frames <= end_idx + 1) {
495 // Done unwinding.
497 }
498
499 // Don't create the frames eagerly. Defer this work to GetFrameAtIndex,
500 // which can lazily query the unwinder to create frames.
501 m_frames.resize(num_frames);
502}
503
505 InterruptionControl allow_interrupt) {
506 Unwind &unwinder = m_thread.GetUnwinder();
507 bool was_interrupted = false;
508
509#if defined(DEBUG_STACK_FRAMES)
510 StreamFile s(stdout, false);
511#endif
512 // If we are hiding some frames from the outside world, we need to add
513 // those onto the total count of frames to fetch. However, we don't need
514 // to do that if end_idx is 0 since in that case we always get the first
515 // concrete frame and all the inlined frames below it... And of course, if
516 // end_idx is UINT32_MAX that means get all, so just do that...
517
518 uint32_t inlined_depth = 0;
519 if (end_idx > 0 && end_idx != UINT32_MAX) {
520 inlined_depth = GetCurrentInlinedDepth();
521 if (inlined_depth != UINT32_MAX) {
522 if (end_idx > 0)
523 end_idx += inlined_depth;
524 }
525 }
526
527 StackFrameSP unwind_frame_sp;
528 Debugger &dbg = m_thread.GetProcess()->GetTarget().GetDebugger();
529 do {
530 uint32_t idx = m_concrete_frames_fetched++;
533 bool behaves_like_zeroth_frame = (idx == 0);
534 if (idx == 0) {
535 // We might have already created frame zero, only create it if we need
536 // to.
537 if (m_frames.empty()) {
538 RegisterContextSP reg_ctx_sp(m_thread.GetRegisterContext());
539
540 if (reg_ctx_sp) {
541 const bool success = unwinder.GetFrameInfoAtIndex(
542 idx, cfa, pc, behaves_like_zeroth_frame);
543 // There shouldn't be any way not to get the frame info for frame
544 // 0. But if the unwinder can't make one, lets make one by hand
545 // with the SP as the CFA and see if that gets any further.
546 if (!success) {
547 cfa = reg_ctx_sp->GetSP();
548 pc = reg_ctx_sp->GetPC();
549 }
550
551 unwind_frame_sp = std::make_shared<StackFrame>(
552 m_thread.shared_from_this(), m_frames.size(), idx, reg_ctx_sp,
553 cfa, pc, behaves_like_zeroth_frame, nullptr);
554 unwind_frame_sp->m_frame_list_id = GetIdentifier();
555 m_frames.push_back(unwind_frame_sp);
556 }
557 } else {
558 unwind_frame_sp = m_frames.front();
559 cfa = unwind_frame_sp->m_id.GetCallFrameAddressWithoutMetadata();
560 }
561 } else {
562 // Check for interruption when building the frames.
563 // Do the check in idx > 0 so that we'll always create a 0th frame.
564 if (allow_interrupt &&
565 INTERRUPT_REQUESTED(dbg, "Interrupted having fetched {0} frames",
566 m_frames.size())) {
567 was_interrupted = true;
568 break;
569 }
570
571 const bool success =
572 unwinder.GetFrameInfoAtIndex(idx, cfa, pc, behaves_like_zeroth_frame);
573 if (!success) {
574 // We've gotten to the end of the stack.
576 break;
577 }
578 const bool cfa_is_valid = true;
579 unwind_frame_sp = std::make_shared<StackFrame>(
580 m_thread.shared_from_this(), m_frames.size(), idx, cfa, cfa_is_valid,
581 pc, StackFrame::Kind::Regular, false, behaves_like_zeroth_frame,
582 nullptr);
583
584 // Create synthetic tail call frames between the previous frame and the
585 // newly-found frame. The new frame's index may change after this call,
586 // although its concrete index will stay the same.
587 SynthesizeTailCallFrames(*unwind_frame_sp.get());
588
589 unwind_frame_sp->m_frame_list_id = GetIdentifier();
590 m_frames.push_back(unwind_frame_sp);
591 }
592
593 assert(unwind_frame_sp);
594 SynthesizeInlineFrames(unwind_frame_sp, cfa);
595 } while (m_frames.size() - 1 < end_idx);
596
597 // Don't try to merge till you've calculated all the frames in this stack.
599 StackFrameList *prev_frames = m_prev_frames_sp.get();
600 StackFrameList *curr_frames = this;
601
602#if defined(DEBUG_STACK_FRAMES)
603 s.PutCString("\nprev_frames:\n");
604 prev_frames->Dump(&s);
605 s.PutCString("\ncurr_frames:\n");
606 curr_frames->Dump(&s);
607 s.EOL();
608#endif
609 size_t curr_frame_num, prev_frame_num;
610
611 for (curr_frame_num = curr_frames->m_frames.size(),
612 prev_frame_num = prev_frames->m_frames.size();
613 curr_frame_num > 0 && prev_frame_num > 0;
614 --curr_frame_num, --prev_frame_num) {
615 const size_t curr_frame_idx = curr_frame_num - 1;
616 const size_t prev_frame_idx = prev_frame_num - 1;
617 StackFrameSP curr_frame_sp(curr_frames->m_frames[curr_frame_idx]);
618 StackFrameSP prev_frame_sp(prev_frames->m_frames[prev_frame_idx]);
619
620#if defined(DEBUG_STACK_FRAMES)
621 s.Printf("\n\nCurr frame #%u ", curr_frame_idx);
622 if (curr_frame_sp)
623 curr_frame_sp->Dump(&s, true, false);
624 else
625 s.PutCString("NULL");
626 s.Printf("\nPrev frame #%u ", prev_frame_idx);
627 if (prev_frame_sp)
628 prev_frame_sp->Dump(&s, true, false);
629 else
630 s.PutCString("NULL");
631#endif
632
633 StackFrame *curr_frame = curr_frame_sp.get();
634 StackFrame *prev_frame = prev_frame_sp.get();
635
636 if (curr_frame == nullptr || prev_frame == nullptr)
637 break;
638
639 // Check the stack ID to make sure they are equal.
640 if (curr_frame->GetStackID() != prev_frame->GetStackID())
641 break;
642
643 // Never adopt a frame borrowed from another StackFrameList, which only a
644 // provider's SyntheticStackFrameList hands out: it keeps reporting the
645 // index of the frame it borrows, and the update below cannot change
646 // that. Skipping it is safe because the merge only carries cached state
647 // onto a frame this list has already unwound correctly.
648 if (llvm::isa<BorrowedStackFrame>(prev_frame))
649 continue;
650
651 prev_frame->UpdatePreviousFrameFromCurrentFrame(*curr_frame);
652 // Now copy the fixed up previous frame into the current frames so the
653 // pointer doesn't change.
654 prev_frame_sp->m_frame_list_id = GetIdentifier();
655 m_frames[curr_frame_idx] = prev_frame_sp;
656
657#if defined(DEBUG_STACK_FRAMES)
658 s.PutCString("\n Copying previous frame to current frame");
659#endif
660 }
661 // We are done with the old stack frame list, we can release it now.
662 m_prev_frames_sp.reset();
663 }
664 // Don't report interrupted if we happen to have gotten all the frames:
665 if (!GetAllFramesFetched())
666 return was_interrupted;
667 return false;
668}
669
670uint32_t StackFrameList::GetNumFrames(bool can_create) {
671 if (!WereAllFramesFetched() && can_create) {
672 // Don't allow interrupt or we might not return the correct count
674 }
675 uint32_t frame_idx;
676 {
677 llvm::sys::ScopedReader guard(m_list_mutex);
678 frame_idx = GetVisibleStackFrameIndex(m_frames.size());
679 }
680 return frame_idx;
681}
682
684 if (s == nullptr)
685 return;
686
687 llvm::sys::ScopedReader guard(m_list_mutex);
688
689 const_iterator pos, begin = m_frames.begin(), end = m_frames.end();
690 for (pos = begin; pos != end; ++pos) {
691 StackFrame *frame = (*pos).get();
692 s->Printf("%p: ", static_cast<void *>(frame));
693 if (frame) {
694 frame->GetStackID().Dump(s);
695 frame->DumpUsingSettingsFormat(s);
696 } else
697 s->Printf("frame #%u", (uint32_t)std::distance(begin, pos));
698 s->EOL();
699 }
700 s->EOL();
701}
702
704 StackFrameSP frame_sp;
705 uint32_t original_idx = idx;
706
707 // We're going to consult the m_frames.size, but if there are already
708 // enough frames for our request we don't want to block other readers, so
709 // first acquire the shared lock:
710 { // Scope for shared lock:
711 llvm::sys::ScopedReader guard(m_list_mutex);
712
713 uint32_t inlined_depth = GetCurrentInlinedDepth();
714 if (inlined_depth != UINT32_MAX)
715 idx += inlined_depth;
716
717 if (idx < m_frames.size())
718 frame_sp = m_frames[idx];
719
720 if (frame_sp)
721 return frame_sp;
722 } // End of reader lock scope
723
724 // GetFramesUpTo will fill m_frames with as many frames as you asked for, if
725 // there are that many. If there weren't then you asked for too many frames.
726 // GetFramesUpTo returns true if interrupted:
728 Log *log = GetLog(LLDBLog::Thread);
729 LLDB_LOG(log, "GetFrameAtIndex was interrupted");
730 return {};
731 }
732
733 { // Now we're accessing m_frames as a reader, so acquire the reader lock.
734 llvm::sys::ScopedReader guard(m_list_mutex);
735 if (idx < m_frames.size()) {
736 frame_sp = m_frames[idx];
737 } else if (original_idx == 0) {
738 // There should ALWAYS be a frame at index 0. If something went wrong
739 // with the CurrentInlinedDepth such that there weren't as many frames as
740 // we thought taking that into account, then reset the current inlined
741 // depth and return the real zeroth frame.
742 if (m_frames.empty()) {
743 // Why do we have a thread with zero frames, that should not ever
744 // happen...
745 assert(!m_thread.IsValid() && "A valid thread has no frames.");
746 } else {
748 frame_sp = m_frames[original_idx];
749 }
750 }
751 } // End of reader lock scope
752
753 return frame_sp;
754}
755
758 // First try assuming the unwind index is the same as the frame index. The
759 // unwind index is always greater than or equal to the frame index, so it is
760 // a good place to start. If we have inlined frames we might have 5 concrete
761 // frames (frame unwind indexes go from 0-4), but we might have 15 frames
762 // after we make all the inlined frames. Most of the time the unwind frame
763 // index (or the concrete frame index) is the same as the frame index.
764 uint32_t frame_idx = unwind_idx;
765 StackFrameSP frame_sp(GetFrameAtIndex(frame_idx));
766 while (frame_sp) {
767 if (frame_sp->GetFrameIndex() == unwind_idx)
768 break;
769 frame_sp = GetFrameAtIndex(++frame_idx);
770 }
771 return frame_sp;
772}
773
774static bool CompareStackID(const StackFrameSP &stack_sp,
775 const StackID &stack_id) {
776 return stack_sp->GetStackID().IsYoungerThan(stack_id);
777}
778
780 StackFrameSP frame_sp;
781
782 if (stack_id.IsValid()) {
783 uint32_t frame_idx = 0;
784 {
785 // First see if the frame is already realized. This is the scope for
786 // the shared mutex:
787 llvm::sys::ScopedReader guard(m_list_mutex);
788 // Do a binary search in case the stack frame is already in our cache
789 collection::const_iterator pos =
790 llvm::lower_bound(m_frames, stack_id, CompareStackID);
791 if (pos != m_frames.end() && (*pos)->GetStackID() == stack_id)
792 return *pos;
793 }
794 // If we needed to add more frames, we would get to here.
795 do {
796 frame_sp = GetFrameAtIndex(frame_idx);
797 if (frame_sp && frame_sp->GetStackID() == stack_id)
798 break;
799 frame_idx++;
800 } while (frame_sp);
801 }
802 return frame_sp;
803}
804
805bool StackFrameList::SetFrameAtIndex(uint32_t idx, StackFrameSP &frame_sp) {
806 llvm::sys::ScopedWriter guard(m_list_mutex);
807 if (idx >= m_frames.size())
808 m_frames.resize(idx + 1);
809 // Make sure allocation succeeded by checking bounds again
810 if (idx < m_frames.size()) {
811 m_frames[idx] = frame_sp;
812 return true;
813 }
814 return false; // resize failed, out of memory?
815}
816
818 // Don't call into the frame recognizers while evaluating an expression on
819 // the private state thread, as they can cause code to run in the inferior
820 // process, and that can cause deadlocks when fetching stop events for the
821 // expression.
822 Policy policy = PolicyStack::Get().Current();
824 return;
825
826 Log *log = GetLog(LLDBLog::Thread);
827
828 // Only the top frame should be recognized.
829 StackFrameSP frame_sp = GetFrameAtIndex(0);
830 if (!frame_sp) {
831 LLDB_LOG(log, "Failed to construct Frame #0");
832 return;
833 }
834
835 RecognizedStackFrameSP recognized_frame_sp = frame_sp->GetRecognizedFrame();
836
837 if (recognized_frame_sp) {
838 if (StackFrameSP most_relevant_frame_sp =
839 recognized_frame_sp->GetMostRelevantFrame()) {
840 LLDB_LOG(log, "Found most relevant frame at index {0}",
841 most_relevant_frame_sp->GetFrameIndex());
842 SetSelectedFrame(most_relevant_frame_sp.get());
843 return;
844 }
845 }
846 LLDB_LOG(log, "Frame #0 not recognized");
847
848 // If this thread has a non-trivial StopInfo, then let it suggest
849 // a most relevant frame:
850 StopInfoSP stop_info_sp = m_thread.GetStopInfo();
851 uint32_t stack_idx = 0;
852 bool found_relevant = false;
853 if (stop_info_sp) {
854 // Here we're only asking the stop info if it wants to adjust the real stack
855 // index. We have to ask about the m_inlined_stack_depth in
856 // Thread::ShouldStop since the plans need to reason with that info.
857 bool inlined = false;
858 std::optional<uint32_t> stack_opt =
859 stop_info_sp->GetSuggestedStackFrameIndex(inlined);
860 if (stack_opt) {
861 stack_idx = *stack_opt;
862 found_relevant = true;
863 }
864 }
865
866 frame_sp = GetFrameAtIndex(stack_idx);
867 if (!frame_sp)
868 LLDB_LOG(log, "Stop info suggested relevant frame {0} but it didn't exist",
869 stack_idx);
870 else if (found_relevant)
871 LLDB_LOG(log, "Setting selected frame from stop info to {0}", stack_idx);
872 // Note, we don't have to worry about "inlined" frames here, because we've
873 // already calculated the inlined frame in Thread::ShouldStop, and
874 // SetSelectedFrame will take care of that adjustment for us.
875 SetSelectedFrame(frame_sp.get());
876
877 if (!found_relevant)
878 LLDB_LOG(log, "No relevant frame!");
879}
880
881uint32_t
883 std::lock_guard<std::recursive_mutex> guard(m_selected_frame_mutex);
884
885 if (!m_selected_frame_idx && select_most_relevant)
888 // If we aren't selecting the most relevant frame, and the selected frame
889 // isn't set, then don't force a selection here, just return 0.
890 if (!select_most_relevant)
891 return 0;
892 // If the inlined stack frame is set, then use that:
894 }
895 return *m_selected_frame_idx;
896}
897
899 llvm::sys::ScopedReader guard(m_list_mutex);
900 std::lock_guard<std::recursive_mutex> selected_frame_guard(
902
903 const_iterator pos;
904 const_iterator begin = m_frames.begin();
905 const_iterator end = m_frames.end();
907
908 for (pos = begin; pos != end; ++pos) {
909 if (pos->get() == frame) {
910 m_selected_frame_idx = std::distance(begin, pos);
911 uint32_t inlined_depth = GetCurrentInlinedDepth();
912 if (inlined_depth != UINT32_MAX)
914 break;
915 }
916 }
918 return *m_selected_frame_idx;
919}
920
922 StackFrameSP frame_sp(GetFrameAtIndex(idx));
923 if (frame_sp) {
924 SetSelectedFrame(frame_sp.get());
925 return true;
926 } else
927 return false;
928}
929
931 if (m_thread.GetID() ==
932 m_thread.GetProcess()->GetThreadList().GetSelectedThread()->GetID()) {
933 StackFrameSP frame_sp(
935 if (frame_sp) {
936 SymbolContext sc = frame_sp->GetSymbolContext(eSymbolContextLineEntry);
937 if (sc.line_entry.GetFile())
938 m_thread.CalculateTarget()->GetSourceManager().SetDefaultFileAndLine(
940 }
941 }
942}
943
944// The thread has been run, reset the number stack frames to zero so we can
945// determine how many frames we have lazily.
946// Note, we don't actually re-use StackFrameLists, we always make a new
947// StackFrameList every time we stop, and then copy frame information frame
948// by frame from the old to the new StackFrameList. So the comment above,
949// does not describe how StackFrameLists are currently used.
950// Clear is currently only used to clear the list in the destructor.
952 llvm::sys::ScopedWriter guard(m_list_mutex);
953 m_frames.clear();
955 std::lock_guard<std::recursive_mutex> selected_frame_guard(
957 m_selected_frame_idx.reset();
958}
959
962 llvm::sys::ScopedReader guard(m_list_mutex);
963 const_iterator pos;
964 const_iterator begin = m_frames.begin();
965 const_iterator end = m_frames.end();
966 lldb::StackFrameSP ret_sp;
967
968 for (pos = begin; pos != end; ++pos) {
969 if (pos->get() == stack_frame_ptr) {
970 ret_sp = (*pos);
971 break;
972 }
973 }
974 return ret_sp;
975}
976
978 uint32_t frame_idx = frame.GetFrameIndex();
979 StackFrameSP frame_sp = GetFrameAtIndex(frame_idx + 1);
980 if (!frame_sp)
981 return false;
982 return frame_sp->IsHidden();
983}
984
986 uint32_t frame_idx = frame.GetFrameIndex();
987 if (frame_idx == 0)
988 return false;
989 StackFrameSP frame_sp = GetFrameAtIndex(frame_idx - 1);
990 if (!frame_sp)
991 return false;
992 return frame_sp->IsHidden();
993}
994
996 lldb::StackFrameSP selected_frame_sp,
997 bool show_hidden_marker) {
998 bool show_unicode_marker = Terminal::SupportsUnicode() && show_hidden_marker;
999 if (frame_sp == selected_frame_sp)
1000 return show_unicode_marker ? " * " : "* ";
1001 if (!show_unicode_marker)
1002 return " ";
1003 if (IsPreviousFrameHidden(*frame_sp))
1004 return reinterpret_cast<const char *>(u8"﹉ ");
1005 if (IsNextFrameHidden(*frame_sp))
1006 return reinterpret_cast<const char *>(u8"﹍ ");
1007 return " ";
1008}
1009
1010size_t StackFrameList::GetStatus(Stream &strm, uint32_t first_frame,
1011 uint32_t num_frames, bool show_frame_info,
1012 uint32_t num_frames_with_source,
1013 bool show_unique, bool show_hidden,
1014 bool show_hidden_marker,
1015 bool show_selected_frame) {
1016 size_t num_frames_displayed = 0;
1017
1018 if (num_frames == 0)
1019 return 0;
1020
1021 StackFrameSP frame_sp;
1022 uint32_t frame_idx = 0;
1023 uint32_t last_frame;
1024
1025 // Don't let the last frame wrap around...
1026 if (num_frames == UINT32_MAX)
1027 last_frame = UINT32_MAX;
1028 else
1029 last_frame = first_frame + num_frames;
1030
1031 StackFrameSP selected_frame_sp =
1032 m_thread.GetSelectedFrame(DoNoSelectMostRelevantFrame);
1033 std::string marker;
1034 for (frame_idx = first_frame; frame_idx < last_frame; ++frame_idx) {
1035 frame_sp = GetFrameAtIndex(frame_idx);
1036 if (!frame_sp)
1037 break;
1038
1039 if (show_selected_frame)
1040 marker = GetFrameMarker(frame_sp, selected_frame_sp, show_hidden_marker);
1041 else
1042 marker = GetFrameMarker(frame_sp, /*selected_frame_sp=*/nullptr,
1043 show_hidden_marker);
1044
1045 // Hide uninteresting frames unless it's the selected frame.
1046 if (!show_hidden && frame_sp != selected_frame_sp && frame_sp->IsHidden())
1047 continue;
1048
1049 // Check for interruption here. If we're fetching arguments, this loop
1050 // can go slowly:
1051 Debugger &dbg = m_thread.GetProcess()->GetTarget().GetDebugger();
1053 dbg, "Interrupted dumping stack for thread {0:x} with {1} shown.",
1054 m_thread.GetID(), num_frames_displayed))
1055 break;
1056
1057 if (!frame_sp->GetStatus(strm, show_frame_info,
1058 num_frames_with_source > (first_frame - frame_idx),
1059 show_unique, marker))
1060 break;
1061 ++num_frames_displayed;
1062 }
1063
1064 strm.IndentLess();
1065 return num_frames_displayed;
1066}
1067
#define INTERRUPT_REQUESTED(debugger,...)
This handy define will keep you from having to generate a report for the interruption by hand.
Definition Debugger.h:502
#define LLDB_LOG(log,...)
The LLDB_LOG* macros defined below are the way to emit log messages.
Definition Log.h:375
#define LLDB_LOGF_VERBOSE(log,...)
Definition Log.h:396
#define LLDB_LOG_ERROR(log, error,...)
Definition Log.h:405
#define LLDB_LOG_VERBOSE(log,...)
Definition Log.h:382
static void FindInterveningFrames(Function &begin, Function &end, ExecutionContext &exe_ctx, Target &target, addr_t return_pc, CallSequence &path, ModuleList &images, Log *log)
Find the unique path through the call graph from begin (with return PC return_pc) to end.
static bool CompareStackID(const StackFrameSP &stack_sp, const StackID &stack_id)
std::vector< CallDescriptor > CallSequence
A section + offset based address class.
Definition Address.h:62
Represent a call made within a Function.
Definition Function.h:253
virtual Function * GetCallee(ModuleList &images, ExecutionContext &exe_ctx)=0
Get the callee's definition.
A class to manage flag bits.
Definition Debugger.h:100
"lldb/Target/ExecutionContext.h" A class that contains an execution context.
void SetFramePtr(StackFrame *frame)
Set accessor to set only the frame shared pointer from a frame pointer.
A class that describes a function.
Definition Function.h:377
CallEdge * GetCallEdgeForReturnAddress(lldb::addr_t return_pc, Target &target)
Get the outgoing call edge from this function which has the given return address return_pc,...
Definition Function.cpp:388
llvm::ArrayRef< std::unique_ptr< CallEdge > > GetCallEdges()
Get the outgoing call edges from this function, sorted by their return PC addresses (in increasing or...
Definition Function.cpp:351
void CalculateSymbolContext(SymbolContext *sc) override
Reconstruct the object's symbol context into sc.
Definition Function.cpp:471
llvm::ArrayRef< std::unique_ptr< CallEdge > > GetTailCallingEdges()
Get the outgoing tail-calling edges from this function.
Definition Function.cpp:381
ConstString GetDisplayName() const
Definition Function.cpp:548
A collection class for Module objects.
Definition ModuleList.h:125
static PolicyStack & Get()
Definition Policy.cpp:21
Policy Current() const
Definition Policy.cpp:26
lldb::frame_list_id_t m_identifier
Unique identifier for this frame list instance.
lldb::frame_list_id_t GetIdentifier() const
Get the unique identifier for this frame list.
StackFrameList(Thread &thread, const lldb::StackFrameListSP &prev_frames_sp, bool show_inline_frames, lldb::frame_list_id_t provider_id=0)
lldb::addr_t m_current_inlined_pc
The program counter value at the currently selected synthetic activation.
collection m_frames
A cache of frames.
lldb::StackFrameSP GetFrameWithStackID(const StackID &stack_id)
Retrieve the stack frame with the given ID stack_id.
lldb::StackFrameSP GetFrameWithConcreteFrameIndex(uint32_t unwind_idx)
Get the first concrete frame with index greater than or equal to idx.
bool GetFramesUpTo(uint32_t end_idx, InterruptionControl allow_interrupt)
Ensures that frames up to (and including) end_idx are realized in the StackFrameList.
void ClearSelectedFrameIndex()
Resets the selected frame index of this object.
uint32_t SynthesizeInlineFrames(lldb::StackFrameSP frame_sp, lldb::addr_t cfa)
Synthesize inline frames for frame_sp by walking the inlined scope chain via GetParentOfInlinedScope ...
std::recursive_mutex m_selected_frame_mutex
Protect access to m_selected_frame_idx.
void Clear()
Clear the cache of frames.
lldb::StackFrameSP GetFrameAtIndex(uint32_t idx)
Get the frame at index idx. Invisible frames cannot be indexed.
std::optional< uint32_t > m_selected_frame_idx
The currently selected frame.
lldb::StackFrameListSP m_prev_frames_sp
The old stack frame list.
uint32_t m_concrete_frames_fetched
The number of concrete frames fetched while filling the frame list.
void FetchOnlyConcreteFramesUpTo(uint32_t end_idx)
Thread & m_thread
The thread this frame list describes.
llvm::sys::RWMutex m_list_mutex
A mutex for this frame list.
void SelectMostRelevantFrame()
Calls into the stack frame recognizers and stop info to set the most relevant frame.
const bool m_show_inlined_frames
Whether or not to show synthetic (inline) frames. Immutable.
bool SetFrameAtIndex(uint32_t idx, lldb::StackFrameSP &frame_sp)
Use this API to build a stack frame list (used for scripted threads, for instance....
uint32_t m_current_inlined_depth
The number of synthetic function activations (invisible frames) expanded from the concrete frame #0 a...
void SetDefaultFileAndLineToSelectedFrame()
If the currently selected frame comes from the currently selected thread, point the default file and ...
uint32_t GetVisibleStackFrameIndex(uint32_t idx)
If the current inline depth (i.e the number of invisible frames) is valid, subtract it from idx.
bool IsNextFrameHidden(lldb_private::StackFrame &frame)
Returns true if the next frame is hidden.
uint32_t GetNumFrames(bool can_create=true)
Get the number of visible frames.
virtual bool FetchFramesUpTo(uint32_t end_idx, InterruptionControl allow_interrupt)
Returns true if fetching frames was interrupted, false otherwise.
collection::const_iterator const_iterator
void SynthesizeTailCallFrames(StackFrame &next_frame)
Given that next_frame will be appended to the frame list, synthesize tail call frames between the cur...
std::string GetFrameMarker(lldb::StackFrameSP frame_sp, lldb::StackFrameSP selected_frame_sp, bool show_hidden_marker)
Returns the stack frame marker depending on if frame_sp:
void SetCurrentInlinedDepth(uint32_t new_depth)
Thread & GetThread() const
Get the thread associated with this frame list.
uint32_t GetSelectedFrameIndex(SelectMostRelevant select_most_relevant_frame)
Get the currently selected frame index.
uint32_t SetSelectedFrame(lldb_private::StackFrame *frame)
Mark a stack frame as the currently selected frame and return its index.
size_t GetStatus(Stream &strm, uint32_t first_frame, uint32_t num_frames, bool show_frame_info, uint32_t num_frames_with_source, bool show_unique=false, bool show_hidden=false, bool show_hidden_marker=true, bool show_selected_frame=false)
void CalculateCurrentInlinedDepth()
Calculate and set the current inline depth.
lldb::StackFrameSP GetStackFrameSPForStackFramePtr(StackFrame *stack_frame_ptr)
If stack_frame_ptr is contained in this StackFrameList, return its wrapping shared pointer.
bool WereAllFramesFetched() const
Returns whether we have currently fetched all the frames of a stack.
bool IsPreviousFrameHidden(lldb_private::StackFrame &frame)
Returns true if the previous frame is hidden.
bool SetSelectedFrameByIndex(uint32_t idx)
Mark a stack frame as the currently selected frame using the frame index idx.
This base class provides an interface to stack frames.
Definition StackFrame.h:44
void UpdatePreviousFrameFromCurrentFrame(StackFrame &curr_frame)
void SetFrameIndex(uint32_t index)
Set this frame's frame index.
Definition StackFrame.h:476
virtual uint32_t GetConcreteFrameIndex()
Query this frame to find what frame it is in this Thread's StackFrameList, not counting inlined frame...
Definition StackFrame.h:486
virtual lldb::RegisterContextSP GetRegisterContext()
Get the RegisterContext for this frame, if possible.
@ Regular
A regular stack frame with access to registers and local variables.
Definition StackFrame.h:64
virtual StackID & GetStackID()
virtual const SymbolContext & GetSymbolContext(lldb::SymbolContextItem resolve_scope)
Provide a SymbolContext for this StackFrame's current pc value.
virtual uint32_t GetFrameIndex() const
Query this frame to find what frame it is in this Thread's StackFrameList.
virtual void DumpUsingSettingsFormat(Stream *strm, bool show_unique=false, const llvm::StringRef frame_marker="")
Print a description for this frame using the frame-format formatter settings.
lldb::TargetSP CalculateTarget() override
void Dump(Stream *s)
Definition StackID.cpp:37
bool IsValid() const
Definition StackID.h:47
A stream class that can stream formatted output to a file.
Definition Stream.h:28
size_t Printf(const char *format,...) __attribute__((format(printf
Output printf formatted output to the stream.
Definition Stream.cpp:134
size_t PutCString(llvm::StringRef cstr)
Output a C string to the stream.
Definition Stream.cpp:63
size_t EOL()
Output and End of Line character to the stream.
Definition Stream.cpp:155
void IndentLess(unsigned amount=2)
Decrement the current indentation level.
Definition Stream.cpp:204
Defines a symbol context baton that can be handed other debug core functions.
Function * function
The Function for a given query.
bool GetParentOfInlinedScope(const Address &curr_frame_pc, SymbolContext &next_frame_sc, Address &inlined_frame_addr) const
Find the block containing the inlined block that contains this block.
Block * block
The Block for a given query.
LineEntry line_entry
The LineEntry for a given query.
lldb::SyntheticFrameProviderSP m_provider
The provider that transforms the input frames.
bool FetchFramesUpTo(uint32_t end_idx, InterruptionControl allow_interrupt) override
Override FetchFramesUpTo to lazily return frames from the provider or from the actual stack frame lis...
lldb::StackFrameListSP m_input_frames
The input stack frame list that the provider transforms.
SyntheticStackFrameList(Thread &thread, lldb::StackFrameListSP input_frames, const lldb::StackFrameListSP &prev_frames_sp, bool show_inline_frames, lldb::SyntheticFrameProviderSP provider_sp, uint64_t provider_id)
static bool SupportsUnicode()
Returns whether or not the current terminal supports Unicode rendering.
Definition Terminal.cpp:407
bool GetFrameInfoAtIndex(uint32_t frame_idx, lldb::addr_t &cfa, lldb::addr_t &pc, bool &behaves_like_zeroth_frame)
Definition Unwind.h:50
uint32_t GetFramesUpTo(uint32_t end_idx)
Definition Unwind.h:36
#define LLDB_INVALID_ADDRESS
#define UINT32_MAX
@ DoNoSelectMostRelevantFrame
A class that represents a running process on the host machine.
Log * GetLog(Cat mask)
Retrieve the Log object for the channel associated with the given log enum.
Definition Log.h:338
std::shared_ptr< lldb_private::SyntheticFrameProvider > SyntheticFrameProviderSP
std::shared_ptr< lldb_private::StackFrame > StackFrameSP
std::shared_ptr< lldb_private::RecognizedStackFrame > RecognizedStackFrameSP
std::shared_ptr< lldb_private::StopInfo > StopInfoSP
uint64_t addr_t
Definition lldb-types.h:80
std::shared_ptr< lldb_private::Target > TargetSP
std::shared_ptr< lldb_private::RegisterContext > RegisterContextSP
std::shared_ptr< lldb_private::StackFrameList > StackFrameListSP
uint32_t frame_list_id_t
Definition lldb-types.h:87
A sequence of calls that comprise some portion of a backtrace.
CallEdge::AddrType address_type
uint32_t line
The source line number, or LLDB_INVALID_LINE_NUMBER if there is no line number information.
Definition LineEntry.h:151
const FileSpec & GetFile() const
Helper to access the file.
Definition LineEntry.h:134
SupportFileNSP file_sp
The source file, possibly mapped by the target.source-map setting.
Definition LineEntry.h:144
void ApplyFileMappings(lldb::TargetSP target_sp)
Apply file mappings from target.source-map to the LineEntry's file.
Describes what view of the process a thread should see and what operations it is allowed to perform.
Definition Policy.h:33
Capabilities capabilities
Definition Policy.h:67